---
UID: NS:d3d12.D3D12_TEX1D_ARRAY_UAV
title: D3D12_TEX1D_ARRAY_UAV (d3d12.h)
description: Describes an array of unordered-access 1D texture resources.
old-location: direct3d12\d3d12_tex1d_array_uav.htm
tech.root: direct3d12
ms.assetid: C8BB872A-4CA7-410D-83AA-4EA2A035C46F
ms.date: 12/05/2018
ms.keywords: D3D12_TEX1D_ARRAY_UAV, D3D12_TEX1D_ARRAY_UAV structure, d3d12/D3D12_TEX1D_ARRAY_UAV, direct3d12.d3d12_tex1d_array_uav
f1_keywords:
- d3d12/D3D12_TEX1D_ARRAY_UAV
dev_langs:
- c++
req.header: d3d12.h
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req.target-type: Windows
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topic_type:
- APIRef
- kbSyntax
api_type:
- HeaderDef
api_location:
- D3D12.h
api_name:
- D3D12_TEX1D_ARRAY_UAV
targetos: Windows
req.typenames: D3D12_TEX1D_ARRAY_UAV
req.redist: 
ms.custom: 19H1
---

# D3D12_TEX1D_ARRAY_UAV structure


## -description


Describes an array of unordered-access 1D texture resources.




## -struct-fields




### -field MipSlice

The mipmap slice index.


### -field FirstArraySlice

The zero-based index of the first array slice to be accessed.


### -field ArraySize

The number of slices in the array.


## -remarks



Use this structure with a <a href="https://docs.microsoft.com/windows/desktop/api/d3d12/ns-d3d12-d3d12_unordered_access_view_desc">D3D12_UNORDERED_ACCESS_VIEW_DESC</a> structure to view the resource as an array of 1D textures.




## -see-also




<a href="https://docs.microsoft.com/windows/desktop/direct3d12/direct3d-12-structures">Core Structures</a>
 

 

