---
UID: NS:d3d10.D3D10_TEX1D_ARRAY_DSV
title: D3D10_TEX1D_ARRAY_DSV (d3d10.h)
description: Specifies the subresource(s) from an array of 1D textures to use in a depth-stencil view.
old-location: direct3d10\d3d10_tex1d_array_dsv.htm
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ms.assetid: VS|directx_sdk|~\d3d10_tex1d_array_dsv.htm
ms.date: 12/05/2018
ms.keywords: 6ec1c875-1c8a-b908-390d-b6e25b6557b8, D3D10_TEX1D_ARRAY_DSV, D3D10_TEX1D_ARRAY_DSV structure [Direct3D 10], d3d10/D3D10_TEX1D_ARRAY_DSV, direct3d10.d3d10_tex1d_array_dsv
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- d3d10/D3D10_TEX1D_ARRAY_DSV
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- c++
req.header: d3d10.h
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req.target-type: Windows
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topic_type:
- APIRef
- kbSyntax
api_type:
- HeaderDef
api_location:
- D3D10.h
api_name:
- D3D10_TEX1D_ARRAY_DSV
targetos: Windows
req.typenames: D3D10_TEX1D_ARRAY_DSV
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ms.custom: 19H1
---

# D3D10_TEX1D_ARRAY_DSV structure


## -description


Specifies the <a href="https://docs.microsoft.com/windows/desktop/direct3d10/d3d10-graphics-programming-guide-resources-types">subresource(s)</a> from an array of <a href="https://docs.microsoft.com/windows/desktop/direct3d10/d3d10-graphics-programming-guide-resources-types">1D textures</a> to use in a depth-stencil view.


## -struct-fields




### -field MipSlice

Type: <b><a href="https://docs.microsoft.com/windows/desktop/WinProg/windows-data-types">UINT</a></b>

The index of the first mipmap level to use (see <a href="https://docs.microsoft.com/windows/desktop/direct3d10/d3d10-graphics-programming-guide-resources-types">mip slice</a>).


### -field FirstArraySlice

Type: <b><a href="https://docs.microsoft.com/windows/desktop/WinProg/windows-data-types">UINT</a></b>

The index of the first texture to use in an array of textures (see <a href="https://docs.microsoft.com/windows/desktop/direct3d10/d3d10-graphics-programming-guide-resources-types">array slice</a>)


### -field ArraySize

Type: <b><a href="https://docs.microsoft.com/windows/desktop/WinProg/windows-data-types">UINT</a></b>

Number of textures to use.


## -remarks



This structure is one member of a depth-stencil-view description (see <a href="https://docs.microsoft.com/windows/desktop/api/d3d10/ns-d3d10-d3d10_depth_stencil_view_desc">D3D10_DEPTH_STENCIL_VIEW_DESC</a>).




## -see-also




<a href="https://docs.microsoft.com/windows/desktop/direct3d10/d3d10-graphics-reference-resource-structures">Resource Structures</a>
 

 

