---
UID: NF:d3d10effect.ID3D10Effect.IsPool
title: ID3D10Effect::IsPool (d3d10effect.h)
description: Test an effect to see if it is part of a memory pool.
old-location: direct3d10\id3d10effect_ispool.htm
tech.root: direct3d10
ms.assetid: VS|directx_sdk|~\id3d10effect_ispool.htm
ms.date: 12/05/2018
ms.keywords: 82637aae-8141-d7a4-6168-bdd7cd3afa44, ID3D10Effect interface [Direct3D 10],IsPool method, ID3D10Effect.IsPool, ID3D10Effect::IsPool, IsPool, IsPool method [Direct3D 10], IsPool method [Direct3D 10],ID3D10Effect interface, d3d10effect/ID3D10Effect::IsPool, direct3d10.id3d10effect_ispool
f1_keywords:
- d3d10effect/ID3D10Effect.IsPool
dev_langs:
- c++
req.header: d3d10effect.h
req.include-header: 
req.target-type: Windows
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req.dll: 
req.irql: 
topic_type:
- APIRef
- kbSyntax
api_type:
- COM
api_location:
- D3D10Effect.h
api_name:
- ID3D10Effect.IsPool
targetos: Windows
req.typenames: 
req.redist: 
ms.custom: 19H1
---

# ID3D10Effect::IsPool


## -description


Test an effect to see if it is part of a memory pool.


## -parameters






## -returns



Type: <b><a href="https://docs.microsoft.com/windows/desktop/WinProg/windows-data-types">BOOL</a></b>

<b>TRUE</b> if the effect is pooled; otherwise <b>FALSE</b>. See <a href="https://docs.microsoft.com/windows/desktop/api/d3d10effect/nn-d3d10effect-id3d10effectpool">ID3D10EffectPool Interface</a>.




## -see-also




<a href="https://docs.microsoft.com/windows/desktop/api/d3d10effect/nn-d3d10effect-id3d10effect">ID3D10Effect Interface</a>
 

 

